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Song-Mad Treachery // Song-Mad Ruins [Zendikar Rising]
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Ships within 48 hours · Estimated delivery Jul 15 - Jul 20
Description
Song-Mad Treachery // Song-Mad Ruins [Zendikar Rising]Set: Zendikar Rising Type: Sorcery Land Rarity: Uncommon Cost: {3}{R}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. "I'm not proud of the things I did. But all I could think about at the time was how to make the noise stop." Yavotz, Sea Gate Expeditionary House Reverse Type: Land Song Mad Ruins enters the battlefield tapped. {T}: Add {R}. "They call it the Singing City, but those eerie
but avoiding the noose is a feat more daring than their entire careers
Rising waters
Set: Magic Origins Type: Creature — Human Rogue Artificer Rarity: Uncommon Cost: {2}{U}{U} When Whirler Rogue enters the battlefield
Set: Alliances Type: Creature — Goblin Scout Rarity: Common Cost: {2}{R} {2}: Enslaved Scout gains mountainwalk until end of turn
Set: Ikoria: Lair of Behemoths Tokens Type: Token Creature — Dinosaur Beast Rarity: Common Trample
Then if it has no ice counters on it
Set: Shadows over Innistrad Type: Sorcery Rarity: Uncommon Cost: {2}{B}{B} All creatures get -2/-2 until end of turn
Set: Eventide Type: Creature — Merfolk Wizard Rarity: Common Cost: {2}{U}{U} {T}: Target red or green creature gets -2/-0 until end of turn
Set: EX: Unseen Forces Type: Supporter Rarity: Uncommon
Set: Fourth Edition Type: Enchantment Rarity: Rare Cost: {W} At the beginning of your upkeep
Set: Shadows over Innistrad Type: Sorcery Rarity: Mythic Cost: {5}{B}{B} Discard your hand
" —Reef shaman
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